Lingering potions in Bedrock Edition are kind of anemic. They have a tiny range, and even worse, they have a tendency to explode at your position when you try to do a jump throw - a critical part of any good potion-lobber's arsenal. Coming from PS4 edition, where the lingering potions soar through the air with ease, this feels sluggish and useless, particularly in the context of one of my favorite homebrew game modes (which is dependent on cutting off certain passages with lingering potions)/ Please increase the throw distance of the lingering potion, and prevent the person who threw a potion from being directly hit by it, so that jump throws won't end up splashing yourself.
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