When a Piglin or Hoglin goes into the over world it becomes a Zombie Pigman (Zombified Piglin) or Zoglin. This is sometimes annoying when making mini games so I think that it would be very useful if there was a gamerule that stopped mobs from changing between dimensions. By default it would be off but using cheats it could be turned on. Also you could customize which mob changes or not like this: /gamerule mobdimensionchanges true [type=hoglin]. The Hoglin in the example could be a Piglin or any other mob that is affected by changing through dimensions. This could help players make maps and would be a useful tool for any player to fulfill their ideas in Minecraft.
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