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Parity means making features behave consistently across different Minecraft editions, most commonly between Minecraft: Java Edition and Minecraft: Bedrock Edition. Use this category to discuss released features that exist in both versions of the game but work differently. Please note that bugs are not parity issues and should be reported separately.

59

(Java Parity) skeleton shooting animation

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    Registered User commented
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    Yeah,the attack animation on bedrock is poor

  • 2
    Registered User commented
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    They also shoot arrows really fast. They need slowed down to match java as well as dodging

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    Registered User commented
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    Skeletons behave much smarter in Java edition by sliding from side to side (Dodging), whereas on bedrock they just stand in one place and keep shooting. Also, the arrows they shoot appear visually 5 blocks away from them making the arrows invisible within 5 blocks.
    This is not the case in Java as the arrow appears immediately when they shoot it.