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Parity means making features behave consistently across different Minecraft editions, most commonly between Minecraft: Java Edition and Minecraft: Bedrock Edition. Use this category to discuss released features that exist in both versions of the game but work differently. Please note that bugs are not parity issues and should be reported separately.

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Campfire smoke render distance

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  • 7
    Registered User commented
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    Basically, smoke renders in render distance instead of simulation distance. Good suggestion but may be hard to implement.

  • 5
    Registered User commented
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    I like dat idea m8

  • 4
    Registered User commented
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    Please correct this in Bedrock. My volcano's smoke is not seen from a distance and just looks silly.

    Why is the campfire programmed to increase the smoke height with a hay bale if that large smoke signal can't been seen a few blocks away?

  • 3
    Registered User commented
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    this really does completely negate the campfires most useful feature, the particles from the fire should render if the campfire is loaded. currently on a bedrock realm a campfire has an effective realm of between 49 and 64 blocks

  • 2
    Registered User commented
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    2025 and still an issue. it would make sense for MINECRAFT / Mojang to fix this considering mounts of mayhem; travel. i say fix, not patch, this is an intentional feature. i think a lot of bedrock players would appreciate this change.