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Campfire smoke render distance

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  • 7
    Registered User commented
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    Basically, smoke renders in render distance instead of simulation distance. Good suggestion but may be hard to implement.

  • 5
    Registered User commented
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    I like dat idea m8

  • 4
    Registered User commented
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    Please correct this in Bedrock. My volcano's smoke is not seen from a distance and just looks silly.

    Why is the campfire programmed to increase the smoke height with a hay bale if that large smoke signal can't been seen a few blocks away?

  • 3
    Registered User commented
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    this really does completely negate the campfires most useful feature, the particles from the fire should render if the campfire is loaded. currently on a bedrock realm a campfire has an effective realm of between 49 and 64 blocks

  • 2
    Registered User commented
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    2025 and still an issue. it would make sense for MINECRAFT / Mojang to fix this considering mounts of mayhem; travel. i say fix, not patch, this is an intentional feature. i think a lot of bedrock players would appreciate this change.