So this is going to be a long post.
For me it would be very nice to have player vs player wars, but not in standard way. Allow me to explain.
Each player will get 1 war buildplate where they can create their fortress, or just an outpost.They can put mobs to defend the place, and build greatly designed bases that are hard to conquer.Once finished base will appear on map, and you guessed it other players can come up to it and attack it, and if they succeed they will take the warplate from the creator.
Afterwards they can build and design the base how they want to reinforce it even further,so it is challenging to return it.
Now what use could these bases have for players in first place?Resources is the answer.I thought that upon creation player can choose one of discovered resources so base will generate it over time, and generation time will depend on rarity.So if player loses a warplate they will no longer recieve that resource until they return a base.Also once chosen resource CAN NOT be changed, that would be to balance things so it is not over powered.Also warplates may not be able to generate epic resources, or even if they can it should be long time, so players dont start grinding diamonds.
Lets say player is absent for longer period and they want to make sure their warplate doesnt get attacked.Maybe they can hide it, BUT as long as it is hidden it will not generate resources.
I tried balancing everything, rest is up to dev's to decide.
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