At this point, I have achieved power level 107 and level 104 in just 3 days. I believe Mojang could consider a weekly or bi-weekly specific dungeon or raid and raise the power level cap by 3/4, to allow us to continue grinding for the highest level loot. These dungeons shouldn't necessarily take too long to make, as a template could be taken for already existing maps. A new weapon, mob, mob-boss, or artifact could be released each time, allowing smooth transitions for players to grab loot at the game ages.
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