New class system
With the weapons class, I think there should be a class system for the players to choose on when style they want to play for example let’s say they use most of their skill point into sword, then when they reach a certain level (let’s say level 20 for now) then they would have an option to be a swordman or not. When they become a swordman they would deal less damage with ranged weapon, move slightly slower but would have more max health and deal more damage with melee weapons. Then the class would increase to skilled swordman at level 30, master swordman at level 40 and sword champion at level 50 and this could also be apply for other class like archer and artifact user (aka the supporter). Leveling up these classes will also unlock more personal unique skill or more like a skills tree that the class could use.
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