Currently, bosses are easy to kill with long-range weapons(especially rapid-fire crossbows), so I suggest doing this:
If any boss has less than 35% health in the mode"Default", less than 45% health in the mode"Adventure" and less than 60% health in the "Apocalypse" mode, then it develops immunity to arrows. This also applies to mini-bosses and enchanted enemies.
It should also be noted that the enderman must Dodge projectiles, as he should do.
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