This a suggested dimension that has a day and night cycle like the Overworld, but there’s still plenty of dangers in the day. Half of the world is in the skies, in the form of sky islands. A new type of wood, and a new ore: Celestine. Celestine has the same durability as iron, and can break blocks as fast as gold. A celestine Sword has the durability of diamond, but deals more damage (9 instead of 7). Celestine armor also has the same armor points as iron, but they can last longer than diamond. This material can also be used to make a celestine shield, a shield with 470 durability points. New mobs will be found in this dimension: Phoenix (neutral), griffon (neutral), sky dragon (neutral), dark Phoenix (aggressive), Shulker mimic (aggressive, attacks when the player interacts with it), kitsune (neutral, aggressive if the player is destructive within it’s radius). The biomes in this dimension includes: mythical forest (new wood: Mytho wood, along with mytho leaves and mytho saplings, a hostile mob, the man-eating tree would be found here), forest of evil (like the dark forest, but mobs will always spawn within the forest regardless of light levels, dark oak wood with nether wart blocks for the leaves, the hue is dark red), oceans (same as the overworld), crystal caverns (large caves with plenty of crystals like emeralds and diamonds in the form of the crystal block, but hostile magical creatures spawn here commonly), mountains (same as the overworld), and the sky islands.
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