In the recent snapshots we were given the ability to make nether bases with a variety of nether-based blocks, but we still cant ensure that hostile mobs wont spawn in our bases in most nether biomes. I proposes that there should be a way to do this, for example warped fungi to prevent hoglins spawning and crimson fungi to prevent magma cubes spawning, similar to how light can prevent mobs from spawning in the overworld.
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