When playing Minecraft Dungeons on Xbox, the 'a' button is the button you press for picking up items interacting with the environment and attacking. I feel this button is too general and fails to activate the right output in certain scenarios.
e.g. When in combat and I need to revive a friend but there is an item on the ground nearby. If I press the 'a' button, I don't know if it will start helping my friend or pick up the nearby item or allow me to attack the enemies.
I am unsure if this is an issue on other platforms or control schemes but it is my #1 issue with the game at the present.
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