The Mushroom beetle would be a boss spawning within the Mushroom biome, Dark Oak forests, Caves, and in Swamps. The boss would spawn in large mushrooms, and mycelium. The Mushroom beetle's health would be higher than a Ravager but less than a Wither. Within a range of 7 blocks of the boss would give the player low poison effect the boss would attack with it's pinchers dealing 5 hearts of damage. As the bug moves, it turns all dirt into mycelium and spawns small and giant mushrooms. This mob would be affected by the same enchantments put on weapons that affects spiders and the boss would drop the Death Cap Mushroom from Minecraft Dungeons. It would not be affected by bone meal and the mob would have a spawn rate similar to the Pillager Raid Bad Omen Party(I don't know the name). I would prefer if this would be used as a base Idea with many more possibilities on this mob being added by Mojang rather than this being the entire idea.
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