This is based on the repeating crossbows that actually did/do exist. They were invented by the Chinese in an age long past. They weren't very lethal on their own, so the arrows were tipped with poison in order to augment their effectiveness.

The repeating crossbow does half a heart per arrow, and has a fire rate of 4 arrows per second. BUT the quick charge enchantment increases it by 4 arrows per second for each level, so quick charge III will be a total of 20 arrows per second, so if every arrow hits you will deal 10 hearts of damage. I'd recommend using tipped arrows in some fashion to really make the most of the repeating crossbow. The repeating crossbow is loaded once every 32 arrows, but with quick charge III it becomes 64 arrows. So when you load it, 32 or 64 arrows are instantly consumed, and it can then be fired full auto until it runs out, then you have to repeat the process. Quick charge is the only crossbow enchantment the repeating crossbow can have. The repeating crossbow also has a maximum range of 50 blocks.
Cons:
First of all, the arrows fired from it deal zero knockback to mobs.
Second, it has half the durability (163 on Java and 232 on Bedrock) of the base crossbow. For every arrow shot, the repeating crossbow's durability decreases. This means it will essentially fall apart in the users hands. I'd highly recommend using Unbreaking and/or Mending if I were you.
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