I think that glowstone should be expanded to be a non-interfacing parallel to redstone. We’ve all seen the redstone parallels in the modding community and the requests for new redstone parallels here on feedback. My argument is that glowstone is already a lot like redstone. It already has a block a dust and it produces light so clearly produces some kind of power. I’m no coder but after watching the coder minecrafter modded you tubers (wow that’s a mouthful) I’m pretty convinced this should be easy to implement and that most of the code should already exist making this from a business standpoint, a high return on investment.
What you get out of that is a whole new world of circuits and automation. A whole new generation of projects. If you make it not interface with redstone circuitry then it can expand redstone capability a lot the same way honey blocks did by not sticking to slime. It will create potentially years of projects of compacting machines made overly complex by not having lines side by side without a mess of repeaters and delay or observers.
The way I see it there are potentially two or three ways to go about accomplishing this: either make it interface with all regular redstone components (repeater comparator etc) or making a duplicate set with slightly different properties or do both in both directions and make glowstone behave differently.
I have a lot of ideas about how to do those things but this only allows 1500 characters.
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