Adding a target gave me the idea of a similar thematically neutral block. The dice block is not a dice from real life, it looks like a solid block of a certain texture (wood or cobblestone) with a window on the front side (it is set like for dispensers). Redstone signal to the dice roll a number on it, and the block sends a certain signal (1-6). This would simplify random systems to less massive ones and give them authenticity.

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