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Negative Radii and Delta Coordinates

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    I'm going to be honest here. This makes no sense.

    The radius argument (or distance argument) checks how far an entity is from a certain location. It has nothing to do with the entity entering or leaving the location. If we extend the distance argument to accept negative numbers, the logical conclusion would be that the game checks if an entity is a certain negative distance (?????) away from a certain location. If you think about it from a mathematical perspective, however, positive radii should work exactly the same as negative radii (graphing r=1 gives the same circle as r=-1).

    In either case, that's just not how negative numbers work.