The chords 'Chorus + bird', as the name's etymology suggests, are creatures that can be found around Chorus plants, slowly flying around, leaving a trail of particles behind. Despite having 'bird' in its name, chords look nothing like birds, being clumps of particles held together by unknown forces. Chords emit sounds that, when combined with other chords in the vicinity, can create strange melodies. This is what gave the plant its name 'chorus'.
From the outside, the chords appear to be separate organisms, but in-depth analysis reveals that chords are actually a part of the chorus plant. They are produced by chorus flowers during the plant's growth stage, and a fully grown plant usually has at least a few chords, although the largest of them may have nearly ten. Chords serve to protect and deter predators, players included, from destroying the defenseless sessile plant - if a player either damage / destroy the plant or attack a chord, all of the plant's chords become hostile. However, obtaining the plant's flowers - the plant's reproductive organs - does not provoke the chords.
Chords have the usual characteristics of End organisms - capable of teleportation and taking damage upon contact with water. Their attacks resemble phantoms', although they teleport away from projectiles, after dealing damage, or being hit. Chords' teleportation has a cooldown, and during this period they can be struck by projectiles. Many projectiles which are normally harmless, like eggs and snowballs, deal 1 HP damage to chords. Chords are fragile beings, and cannot handle much damage. Upon death, they drop 0-1 chorus fruit.
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