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4

AFK fishing fix (Using Pufferfish)

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    Registered User commented
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    I like this idea, and if implemented, it should use a 'GetDistance' formula of some sort, that if the game detects you have been fishing and haven't moved a certain distance within a duration, it keeps increasing the odds of one spawning (This way it is more random, so players don't track time and cheat the system) until one spawns, using the Summon command as if it is a 'PlaceAtMe' for the Pufferfish. Then if the player still has not moved from a short distance, keep increasing the odds until it hits 100% spawn rate of them.

     

    This would effectively shut down AFK Fish Farms, as AFKers would essentially die from poison damage from spawned pufferfish due to not moving at all. Players who are legitimately fishing will walk away from their spot to reset the percentage in the script as well as time variables attached to it and come back and won't suffer much reprecussion, and they can eat the raw fish they are catching anyways to regain health.