I'm honestly all for having spawners be impossible to pick up. I think that's really the only way to have them in the game without them being ridiculously overpowered. However, I think they're way too easy to accidentally destroy for their rarity, value, and unchangeable position. Especially with creepers. I've lost multiple spawners to them and it really sucks. Some would say that making that impossible would take away the challenge and that I should just use a water bucket or something to protect my spawners and they're right to an extent but really there's already plenty of challenge to be found in other aspects of the game xd
So yeah, it's not really a big thing but I think it makes sense as a fairly simple quality-of-life modification that'd save a few unnecessary headaches here and there.
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