This item would work the same way as in the Zelda games. It cannot be crafted, only found in chests within generated structures like Woodland Manors, Nether Fortresses, and Mineshafts. Gather four of them to craft a Heart Container, which when consumed permanently raises your maximum health by one heart, to a maximum of 20.
This would give the player something truly rewarding whenever they raid a dangerous structure. All too often we look in the chest and find a few ingots, potatoes, or some paper, and walk away disappointed and wondering if exploring the place was worth the effort. Adding one of these to the chest would make it worth visiting every time, and it would make a feedback loop where you're better prepared and more willing to explore more of these structures in the future.
It would also make it so that we could have more challenging enemies, like more boss mobs that the player has to summon like The Wither, or even boss mobs that would spawn in structures like this once the player has reached a certain amount of maximum health.
Of course, if copyright is an issue, then just take the same effect and reflavor it, like instead of Heart Pieces and Heart Containers it could be Golden Pie Piece, and Golden Apple Pie, though those names in particular imply that there would be a way to craft them.
What do you think?
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