For a long time, witch huts have been basic structures players have used to get redstone, potions, and other materials from the witch hut. Currently witch huts look like a dirt house but instead made out of wood and on water. Let's fix that!
Witches now have large temples located in swamps where they will have vindicators, witches, illusioners, guarding and mastering their magic. This tower would also be guarded by pillagers outside with maybe a new swamp mob that guards the entrance, maybe a huge snake. Players will need to gear up when fighting, this isn't like woodland mansions where you fight some men in a house, this is a challenge like the end. Sure players can just build a TNT cannon to destroy the building, but nope, the building will be protected by a special magic field block inside the temple which protects the building, it's hidden on the highest floor in the middle giving the player a challenge to destroy the magic block.
The temple would resemble a wood castle with banners and mossy cobblestone, the building will have little light and have spiders that are being mind controlled by a new wizard boss, corrupted new mob that was once friendly maybe?
The loot will also contain potions, rare ores, and enchantments like frost walker or mending.
This temple might also have a portal hidden, which could lead to the sand dimension that I posted earlier.
These are some of my ideas for a witch temple.
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