Essentially, using an igniting item (flint and steel, fire charge) on an activated TNT entity reduces the fuse timer slightly. This way, you can now trade multiple uses of flint and steel for a quicker explosion.
Please sign in to leave a comment.
By submitting this report, you confirm that the information you have provided is accurate and complete to the best of your knowledge.
Provide feedback related to crafting, combat, enchanting, and general gameplay. Do not post bugs, support issues, or lists of random ideas. Please search!
Essentially, using an igniting item (flint and steel, fire charge) on an activated TNT entity reduces the fuse timer slightly. This way, you can now trade multiple uses of flint and steel for a quicker explosion.
Please sign in to leave a comment.
0 Comments