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Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

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Deep Nether

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  • 1
    Registered User commented
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    Bè sarebbe bello avere un "Deep Nether". Poter utilizzare una nuova dimensione nella dimensione ed includerebbe nuovi territori e nuovi metodi per esplorare.

  • 2
    Registered User commented
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    Yes! How about instead of flint and steel you use flint and netherite (makes blue fire) to open the portal,

  • 3
    Registered User commented
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    Deep nether should be a pitch black place without lava.

    • Totally dark.
    • You need torches/lanterns to move on.
    • Changing in-game brightness is disabled.
    • Ghosts / demons / creeperling*. (all killable with "holy" enchantment)
    • Much rougher terrain and more cavy than normal nether.
    • More Netherite ores lootable.

    *smaller and faster red creeper.

    Deep nether boss should be in a big room behind a great gate.
    You can find it by killing ghosts; the killed ghost leaves behind a temporary glowing mist that moves towards the gate's direction.

    The boss should be more difficult than the ender dragon and the wither.

    3 boss variants (ideas):

    • Ender King - Dark creature/figure with many eyes that open and close individually (his weak points?). Teleports.
    • Nether Lord - Fiery red monster with many horns. Fire based attacks.
    • Mighty Wither - Bigger and more powerful wither with more heads.

    When the boss is defeated, legendary treasure chests appear with diamonds, netherite, gold, emeralds... and a potal back to spawn point.

  • 1
    Registered User commented
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    Why not have a deep nether biome instead that you have to dig down to get to?
    I feel it would be cool to have the nether get more chaotic and creepy when digging down besides the annoying lava sea
    filling in every time you mine.

    Imagine mining down and finding huge chasms and cliffs that at the bottom are full of soul sand expelling ghost and other monsters more dangerous than the regular nether. 
    We already have the achievement / advancement  "Hidden in the Depths" , so it is logical to get an advancement for going far below the nether's surface and getting an advancement "Deep Discoveries" for encountering the new Deep nether biome. Of course it would be very hot in the Deep Nether, so fire resistance potions or heat resistant suits could be very useful. If someone were to get close to lava, their player would start to sweat like villagers during a raid. Wooden tools and items would begin to loose durability in the deep nether and if dropped would catch fire.

    Pigs can't sweat, so piglins would be afraid of the biome and could begin to wither. Zombie piglins could also become stronger in the heat as they have been proven to be capable to survive lava. 

    If the player is lucky enough, they could find lost cities in the deep nether. Netherite could also be found more common in the very bottom of the deep nether. By the time the player could access the deep nether's farthest depths, they would certainly need some netherite for long distance travel.

  • 1
    Registered User commented
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    Going to the Deep Nether is gonna be possible by portals scattered all around the Nether,and these portals would be made of crying obsidian,and here there bits of normal obsidian,the color of it would something like dark grey or black,and when you jump in it you would a special enchantment called Hell Fire(1-3) with 3 being the strongest one and gives twice as much fire protecton as potion of fire resistance,yes you now might that this is op,no for the deep nether it is not,because actually you would need it to survive there,without dying from fire damage the moment you step in!The enchantment would be obtained from piglins,chest in the bastion remnants and here and there in the over world.

  • 0
    Registered User commented
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    It would be red instead of purple and requiring a blue fire charge(crafted with a fire charge and soul soil).

  • 1
    Registered User commented
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    The Caves & Cliffs update already added a darker and tougher area below Y=0 in the Overworld's, so why don't they do this also for the Nether dimension? Just think about the Circles of Hell in Dante's Inferno...the deeper you go, the harder it gets.

    I imagined a Deep Nether, an harder extension of the Nether that goes deeper, you can get there by digging down and what you'll find is..

    Steeper, pointed, scarier terrain generation.
    Fire will be more incandescent (lighter / yellowish color) and inflict way more damage, this will also make Ghasts and Blazes more dangerous.

    Ice Lakes instead of Lava with Ice Stalactites that can damage you, in this Frozen Lakes will spawn the Stray.
    Everything is zombified: Piglins and Hoglins are replaced with Zombified Piglins (they will attack you!) and Zoglins.

    The base block will be a darker, withered Netherrack variant: the Witherrack.

    If you stay still for too long (1 seconds) you'll get Wither Effect!
    If you place a Wither Rose (will instantly become a Golden Rose) the area around (20x20) will become harmless.
    A black dead bush Withered Bush wich will savagely stick out and cause damage when you stumble upon it.
    A Withered Forest (black) with Trees without foliage, Endermans, Zoglins and Wither Skeletons.
    Every killed Hostile Mobs gives double the experience.

  • 0
    Registered User commented
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    This is a really good idea! I literally just had a dream about this and the lava was a little brighter but much more dangerous, there were rafts build with like 10 blocks that would allow you to go on them instead of the lava striders, and sometimes the lava would swap between less hot lava back to its normal "hotter" lava so that the raft can go without getting stuck in deep lava.

    Then there were also sort of like villages but way cooler like it had a nonfunctional Ferris wheel and one of those windmill things but it was super corrupt. Almost like this land used to be inhibited but then some terrible thing happened to the world and now it's dark, filled with lava and things are rotting away. 

    There were stone type structures popping out of the lava for obstacles, and then there were obsidian kind of rock looking things sticking out of the lava as well just to add more design, and there was some sort of tall structure as well, it was like a mix of the end cities and the 'regular' nether's fortress. There was new mobs there and just a lot of good loot if you made it out alive.

  • 0
    Registered User commented
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    That's a great idea, and I'm not even joking. I like the idea of a crying obsidian portal, as it serves no more purpose to get the 'Who is Cutting Onions?' achievement, which is pretty basic.