Night vision is useful underwater because it's dark in the depths. You can see much further and build freely when combined with water breathing. On the other hand, fire resistance is the water breathing equivilant for lava, but there's no night vision equivilant for this fluid, which in my opinion, should be the blindness effect.
Some might say that this doesn't make sense since blindness is meant to "blind" people, preventing players from seeing at all. However, the real culprit that is contradicting this definition is the effect itself. The effect casts a shadow instead of a blindfold, making it still easy to see things in front of the player. Therefore, it's safe to say that the "Potion of Blindness" should be renamed to "Potion of Light Reduction."
Lava has too much light, and this newly ranamed light reduction potion effect decreases the light. If this suggestion gets added, these 2 efffects will cancel each other and make under-lava vision much more managable. This could open up potentials for new updates including underlava dungeons, lavalogging, or even lava ocean biomes. The possibilities would be endless.
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