We already have the features of Piglins being angered by the opening of chests and breaking blocks of gold. Structures to accompany them would make the most sense, most likely generating in the biome of which they spawn. these Colonies could be similiar to the spawning of Ocean Ruins, partially destroyed, but made of nether things, of course. This could be a good source gold (i.e. some structures with gold blocks implented within the design, creating a high risk, high reward, given you have to anger them to retrieve any of the gold.) This same concept applies to the chests. Im not sure what the chest loot table would look like, but would probably partially include the Piglin barting loot table, and perhaps (very, very rarely) may a chest contain Ancient Debris.
Piglins villages would make for interesting gameplay and give the mobs a proper civilization.
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