In my opinion, Minecraft’s exploration is lacking. A new challenging temple called the Golem Temple could help more advanced players get out of their bases and go do something difficult. The temple would (rarely) be found in the badlands and be more of an ancient Greek style with pillars and is made of a new worn quartz variant (looks chipped and slightly dirty). Its dimensions would be around 20x40x30 (could be scaled down a bit). In the middle of the temple, there are stairs that lead down to an empty room with 3 doors leading to separate areas (middle is boss door). Mobs that spawn here are much stronger than normal. Loot consists of tier 4 or treasure enchanted books, all different metals and gems, and more. In addition, powerful golems spawn similar to the iron golem, only they’re stronger and made of different materials which have special features. For example, a diamond golem can only be killed with a diamond weapon. Once you’ve killed 25 golems, the giant golem boss spawns in a large room always straight ahead of where you first entered. It has 200 hearts, moves slow, has a long reach, and deals up to 25 hearts of damage per swing with a large knockback. It drops the golem head, which can be used to double your armor as long as it is on your head. It also grants immunity to knockback.
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