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Soul sand Valleys phantoms

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    Both

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    Phantoms are even more annoying than ghasts, and doing this removes the unique potential this biome holds for mob farms. In addition, phantoms aren't particularly nether-y mobs.

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    Phantoms would fit perfectly with the ghosts and bones theme of the Soul Sand Valleys, as well as upping the challenge of surviving the nether, especially since there’s no sunlight to save you this time.

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    They should add it there but it should also have another deterrent like maybe glow stone and shroom lights which would scare it away cause they look like the sun it.