Mobs on harder difficulties should make an attempt to not hit a shield for a second time, circling the player in a way so that they must adapt and move their shield rather than keeping it stationary.
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Discuss Minecraft's mobs, animals, and other non-humanoid creatures. Share feedback on existing mobs, ideas for new creatures, and ways to improve their behaviors, interactions, and role in the game.
Mobs on harder difficulties should make an attempt to not hit a shield for a second time, circling the player in a way so that they must adapt and move their shield rather than keeping it stationary.
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