Mobs on harder difficulties should make an attempt to not hit a shield for a second time, circling the player in a way so that they must adapt and move their shield rather than keeping it stationary.
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How can we improve the existing moving creatures of Minecraft? Show us your coolest fantasy creatures. We are very interested in ideas that are unique and not just lists of mobs - spamming lists of animal names is spam and violates our posting guidelines. Be sure to check the Previously Considered Suggestion page (no sharks, MINECON Vote rejected monsters) before you post!
Mobs on harder difficulties should make an attempt to not hit a shield for a second time, circling the player in a way so that they must adapt and move their shield rather than keeping it stationary.
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