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Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

12

Iron golems should (try to) avoid killing zombie villagers.

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  • 0
    awesomeR14 commented
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    I agree with this idea cuz I lost a whole village a zombie and an iron golem

  • 0
    SalukiCorp commented
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    Maybe we could utilize the dungeon underneath some villages (make some form of dungeon spawn under every village - not always a stronghold though). There could be guard villagers down there and iron golems/guard villagers could go down there and imprison any dangerous villagers. Maybe there could even be some form of healer down there that would attempt to heal zombie villagers, turning them back into villagers and then releasing them - or if the process fails, just killing them or turning them into another monster, that would stay imprisoned. Raids may also attempt to bust monsters out of the jail.

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    BoredLEGO3929 commented
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    There should be stronger.

  • 0
    Ieonard04 commented
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    I agree but I think this idea could be better. Zombie villagers would run from golems and the golems would chase them into the jail. It would naturally generate in villages and you can make a jail by having an enclosed room with an Iron door and pressure plate.