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46

Add a delay parameter to the /stopsound command

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  • 0
    Registered User commented
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    An additional great idea for the /playsound and /stopsound command can be found here:
    https://feedback.minecraft.net/hc/en-us/community/posts/360042834671-Remove-playsound-stopsound-command-and-add-sound-command

  • 1
    Registered User commented
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    That would be so helpful for Adventuremap!

  • 1
    Registered User commented
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    I agree. This would be very helpful. I’m building an adventure map for my friends right now, and I want to let the music from my custom resourcepack to slowly fade out as they get near to the tavern, so that the other music can start. Without this feature I have to come up with an idea to make it less abrupt.

  • 0
    Registered User commented
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    I agree that this is a crucial feature that would help map makers a ton.

    Although I'd suggest that the new parameter "<delay>" comes at the end of the command, for intuitive syntax and (optional parameter defaulting to 0) backwards compatibility reasons.

    Also, a delay in seconds is fine but for the sake of it already being a thing in other commands and giving more control I suggest the delay being either in ticks, or having the t/s/d suffix from e.g. the schedule command.