Experience buffs may be a very fun feature to use if added. The concept is that every time we reach a benchmark for experience level, we can choose between three choices to increase stat: health, attack power, or natural speed. Here is a basic idea:
Exp 10- first upgrade
if health, +1 heart
if attack, + 0.5 dmg
if speed, +0.5 Speed Boost tier
Exp 25 - second upgrade
if health, +1 heart
if attack, +0.5 dmg
if speed, +0.5 Speed Boost tier
Exp 50 - third upgrade
if health, +1 heart
if attack, +0.5 dmg
if speed, +0.5 Speed Boost tier
Exp 100 - fourth upgrade
if health, + 1 heart
if attack, +0.5 dmg
if speed, +0.5 Speed Boost tier
of course this is just an example which is open to change
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