Discuss Minecraft's Redstone systems, including automation, circuits, components, and technical gameplay. Share ideas and feedback on Redstone mechanics across Minecraft. Because Java Edition and Bedrock Edition use different Redstone systems, some behaviors will differ between versions. Please tag your posts with Java, Bedrock, or Both where applicable.

13

New Redstone Item: Absorber

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    This is a cool idea and currently the observer is pretty trash, so I like how you're thinking here.

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    Registered User commented
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    It would also be cool to have a variant that instead of absorbing multiple pulses, absorbs power and distributes leftover. if you set it to 13 absorbtion only a 14 or 15 pulse could get through, filtering out less powerful pulses. This could be useful for small compact designs instead of having to make some big line and stuff. maybe this is already a thing but idrk simpleton like me will get a chance to understand redstone better with that.

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    I have this problem too. but why not make the block and implement the mechanic directly into the observer?

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     Thainhawk maybe u could set a cooldown for observers. It would be default 0 but u could set it to seconds (or ticks).