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Different Dog Breeds that have Different Functions

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  • 14
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    different dog breeds is a good idea it would be fun to have dogs that have different skills they would also be very helpful

  • 3
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    This would be a great add on for games that can’t have mods to get different dogs

  • 3
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    Hey I just finished posting the same topic but there's a lot more things I came up with , you should check it out

  • 4
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     Maybe a tamed wolf will turn into a dog (like ocelots and cats used be).

  • 4
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    THEY WOULD BE CUTER

  • 16
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    I WOULD LOVE THIS SO MUCH. 9 cat skins and 1 dog skin is a little biased for Minecraft currently.
    For breeds I have a few ideas:

    1. Husky- Replaces the current “tamed wolf” skin. Functions the same as the current wolf.

    2. Boxer- The largest dog breed in the game. Has more health due to its large size.

    3. Pug- A lap dog. Chosen because PUGS ARE AWESOME. They cannot attack enemies, however they follow the player closer than most other dogs. They bark at nearby hostile mobs, even Creepers.

    4.Rottweiler- Same size as the Husky, Rottweilers have increased attack, due to their real life origins of hunting and attack dogs.

    5. Golden Retriever- Same size as the Husky, Golden Retrievers attack bird mobs (Chickens and Parrots) due to real life origins.

    6. Sheepdog- Based off the English sheepdog. They do not attack sheep, but they are able to chase, or “herd them” towards the player if any sheep are nearby. This can help if sheep have escaped from a player’s fenced enclosure.

    7. Schnauzer- A large terrier-type dog that was originally bred as a “rat-dog”. Hence, Schnauzers naturally target and attack Rabbits.

    8. Foxhound- Based off the American Foxhound. They naturally target and attack Foxes, and also have a great sense of smell. They can lead the player to nearby structures if fed meat, like Dolphins.

    9. Community Poll like with cats. Winner gets their dog’s breed in the game.

    What do you guys think?

  • 3
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    It might also be a good idea to give dogs xp as well. It would be nice if the more specific they had, the stronger they would be.

  • 6
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    Or dogs could spawn  as strays in villages less than cats I still think wolves should be tameable if this happened

     

  • 3
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    this would be so fun omg

  • 4
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    Yes ! I think that’s a great idea and maybe something like training your dogs with bones to maybe fetch or to go get food for you or something, like get dogs to hold things in their mouths like foxes :)

  • 5
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    I came here to suggest a very similar idea so I'll put my ideas down here!

    - Dogs would not spawn in the wild, only in villages.

    - Dogs can be bred from wolves, the further down in the generations you go the greater the chance you have to get a dog rather than a wolf OR each generation they get progressively more dog-like. 

    - Dogs have a number of 'commands' you can give to them, such as
    - guarding a specific area (like maybe a 16x16 block area they will stay inside and attack any hostile mobs within that space)
    - Being called from a distance
    - Herding and guarding livestock (maybe with the use of a dog whistle?)

    IMO this would make the wolves a much more valuable asset than what they currently are. 

  • 4
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    I posted something similar to this about different types of wolve packs for different bioms, but literally no one bas seen it :( i have no clue how you guys manage to get the word out

  • 3
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    Good Idea! This would help add strategy to survival or even PVP mode

  • 3
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    How about pugs as one dog bread they can spawn in villages and there is a 50% chance they will be a black pug also you can make them were died leather clothing or armor like llamas you black will give it a suit and tie red will give samurai armor since there from China and so on and they can snort and scare away skeletons

  • 3
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    I think instead of tracking mobs, one would be lazier and the others would be faster than others.

  • 5
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    You could give a wolf a different item and that would decide on which breed it it and the different items would also effected its actions

  • 5
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    Breed suggestions 2/3:

    Pit Bulls: Muscular dogs with high attack power and health, though lacking in speed. They indiscriminately go after any mob except for players, tamed mobs, and creepers (unless the tamed mob attacks them). Even when tamed, Pit Bulls will turn on their owners if hit one too many times. Can be found by taming a wolf with pork, around pillager outposts, or in patrols; if the leader of the latter is killed, then the Pit Bull will become friendly and can be tamed by right-clicking it with an empty hand. Found in nearly any color sans merle.

    Corgis: 1-block sized dogs with decent enough attack power, though lacking in the health department. They herd livestock mobs (cows/mooshrooms, sheep, pigs, and chickens) into fenced areas; if there are no such areas nearby, then they simply round them up into a small area and keep them there. They also attack any non-player/non-tamed mobs who hurt such mobs. They can jump up to 2 and a half blocks, and can go after Phantoms. Pembroke/short-haired variants are found in plains and savanna villages, while Cardigan/long-haired ones are found in tundra and taiga villages. Both can also be obtained by feeding a wolf mutton. Pembrokes can be fawn, red, sable, and black tricolor, while Cardigans come in merle, black and white, sable, and red.

  • 4
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    Dog breed suggestions (3/3):

    St. Bernards: Gentle giants who are slow, but have above-average attack power and the second-highest health (behind wolf-dogs). They can be outfitted with chests like donkeys. Found in tundra and taiga villages, or can be tamed from wolves with beef. Comes in brown and white, red and white, or rarely off-white.

    Community suggestion: Have the community suggest and vote on a dog breed they'd like to see in-game!

  • 7
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    Labradors

    If there is a dropped item nearby, the labrador will bring it to the player. Runs faster and swims faster than other dogs, but has less attack power. Has the same HP and dogs do now.

  • 3
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    A good idea 💡. Minecraft. Make this happen

  • 5
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     I love this idea! In real life I own four dogs and one is a pug!  I think they should my dogs breeds, German Shepards, pit bulls, pugs, and you could breed different breeds to make muts!  I love dogs and hope they add this along with different personalities but they should spawn in villages like cats do. I think Minecraft is amazing but this would make it even better! 

  • 3
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    I think Chihuahuas would be a great addition maybe they would give you a speed boost

  • 5
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    On the pitbull comment, I'm uncomfortable with the whole negative stereotype of them being aggressive like that. It's wrong and usually a cruel owner causes that behavior. I say they go back to their original purpose; a nanny dog. These dogs will care for any friendly baby mobs near them and ignore the hostile ones like baby zombies. Now if we go the route that they were rescued from Illgers, I think over time and playing with the dog will cause it to become completely friendly and nanny like. Hate to be that person but I own a pit for years before old age took her, sweetest couch potato you'd ever meet.

  • 2
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    This would be great

  • 2
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    Like a hunter and a tracker and a retriver plus   dire wolf that was a boss before you tame it

  • 3
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    Here's what my seven year old son came up with:

    Ability, each dog provides an ability to help you as a player.

    Breeding, with two wolves that you get from the wild you must use certain foods to obtain certain breeds.

    So we have:
    Saint Bernard,
    Ability, can provide extra carry space at the cost of attacking any mobs.
    Breeding, one cooked beef + one raw beef.

    Husky:
    Ability, double it's attack value verses mobs.
    Breeding, one raw salmon + one raw cod.

    German Shepherd:
    Ability, can be assigned a 'guard post' which it attacks any mob within 20 blocks from it. Guard post can be crafted using two iron ingots, one red stone and two leashes.
    Breeding, raw pork-chop + cooked beef.

    Jack Russel:
    Ability, Improves your mining ability (can mine dirt with no tool like you have a stone shovel) also increases the durability of shovels and hoes.
    Breeding, cooked pork-chop + rabbit foot.

    Border Collie:
    Ability, use a whistle while looking at an animal and the Border Collie will herd the animal and keep it with you until you whistle twice while looking up. Whistle can be crafted using four stone blocks, one red stone and two leashes.
    Breeding, cooked lamb + raw chicken.

  • 3
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    About the Boxer

    A well-made Boxer in peak condition is an awesome sight. A male can stand as high as 25 inches at the shoulder; females run smaller. Their muscles ripple beneath a short, tight-fitting coat. The dark brown eyes and wrinkled forehead give the face an alert, curious look. The coat can be fawn or brindle, with white markings. Boxers move like the athletes they are named for: smooth and graceful, with a powerful forward thrust.
    Boxers are upbeat and playful. Their patience and protective nature have earned them a reputation as a great dog with children. They take the jobs of watchdog and family guardian seriously and will meet threats fearlessly. Boxers do best when exposed to a lot of people and other animals in early puppyhood. Ability, Protects the player at any cost, only barks if it feels there is a possible threat near you such as: Any hostile mob,         Breeding, Cooked Salmon + Potatoes

  • 2
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    and in creative mode you can choose the dog breed.

  • 3
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    Wolves would have characteristics like retrieving and breeding two different characteristics. Game birds would hide in bushes and needed to be flushed out of the bushes and retrievers would retrieve what you shot with your bow, foxhounds would chase foxes, coonhounds would chase raccoons. raccoons would run up trees and and the coonhounds would put their front legs on the tree and bark. sighthounds would chase rabbits. Scenthounds would follow player paths that were most recent so they would sniff to find the way that the players went if the player gave them an item that the players own or tap on where that player stepped. Shepherds would herd sheep in to one spot. Cattle dogs would be as tall as the cows bellies and bite the cows bellies to herd them and keep them in one spot. cattle dogs would not do damage to cows. Setters would pay down in front of bushes and pointers would point towards bushes with gamebirds in them. Guard dogs will act like current dogs. Sled dogs pull sleds. toy dogs make the player run faster because well they motivate you to be better. Rabbit chasing hounds follow rabbit scent trails and kill the rabbit for you.

  • 2
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    Huskies should pull sleds and it takes a team the more huskies the faster the sled goes