To touch up on storms, after-storm graphics are pretty important. (This ties in with my posts about after-storm sounds and storm graphics)
When a storm disperses, the player can see the retreating storm clouds, rain, and grey sky. The player can re-enter the storm by following them. This will be an improvement from the rain disappearing and the sky suddenly turning blue. Also, if the sun is shining on the rain below the clouds, a rainbow could be possible, too.
For about 1.5 - 2 minutes after a storm, grass should be a hue darker than it was before the storm (the hue change is at the beginning of the storm). Dirt patches should also be darker and sticky. Small droplets should also drop from nearby leaves and overhanging blocks (e.g., eves of houses, cliff overhangs, fences, torches, signs, etc.). River water can also take on a browner or foggier hue, as there would be runoff after a storm.
In swamps and over lakes, there could be tule fog or fog wisps rising from the ground or water and dispersing within two blocks above where they appeared. All of this may vary from biome to biome.
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