Knights are opposite to pillagers. They neutral, they have outpost (castle), and they do form patrols.
If knight patrol meets pillager patrol they start to fight.
When you have good relations, knights can sell you knight spawn item.
If you activate this item two knights will spawn near you, and start to attack your enemies. If you activate knight spawn item in village, those knights will start to protect village like iron golem do (will be attached to the village). You can have only one spawn item. You can not trade second one until you use first one.
If you attack knight, all other knights in the area become hostile (as pigmen)
If you kill banner carrier, you will get effect which will cause all knights you meet during next 3 game days attack you. Also, knights patrols will spawn 2 times often during this period (hunting for your head).
Also, you can meet knights sitting next to campfire at the night (this is coolest part!).
Imagine, you have no bed, you lost in the forest. You escaping from mobs, and you see glowing behind trees. It could be lava lake, but.. You approach, and you see campfire, and knights patrol seating around. Like in fairy tale!
If you enter the radius of such campfire - mobs will no longer attack you (they can not approach). Or they can, but knights will start to attack mobs within that radious.
Knights outpost and knights campfire is a good shelter.
I suggest Knights outpost to spawn in extreme hills biome, and knights campfire - in forest and dark forest.
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