Search “Monster Nests and Big Mobs” for more info!
It has narrow paths with doorways that lead into small rooms and other paths. The center will be a giant hole with stone, dirt, etc.
Spawns only in deserts and snowy Biomes.
50 block radius from the center of the structure, Skeletons are 65% more likely to spawn than other mobs. A CS has a chance to spawn only when there’s a full moon, the chance of spawning increase by 10% every 12000 ticks after that.
Smaller than other skeletons with a tattered “commander uniform”. It’s bow has punch and power Enchantments.
Battle Cry & Hostility
Once hostile to a mob. CS will make a large “whistle”, turning all Skeletons in a 50 block radius hostile towards the entity. Skeletons spawn in the structure will be neutral until they or Chief are provoked.
When CS is killed, all spawned skeletons will look down in shame for 10 sec.
CS shots tipped arrows. It can shoot poison, weak, etc at players and shoot skeletons with swift, strength, etc. CS will flee from the player.
It can control skeleton when it “whistles”.
1 long - summon skeletons
2 short - make skeletons pursuit
1 short / long - will make skeletons gather around CS.
When low HP, CS will flee and summon more skeletons so it can regenerate health.
IZ will drop Skeleton Essence (SE) and Rainbow Arrow (RA). Brew SE to get an Accuracy potion. Accuracy gives ranged and melee weapons “heat seek” abilities. RAs shoots a random tipped arrow
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