ideas:
- pve is not a good solution : players have do make traps to kill mobs... like dwarf fortress
- pillagers and zombies sieges happen in non villagers bases... "they don't let players get out if the player make a open-less base. the ai can't go indoors and they don't despawn"
- evokers don't drop "totems of undying" in "non village raids"
- no structures
- the world barrier is closer to spawn
is like dwarf fortress :P
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