Add two general scoreboard criteria:
- attack that increments on all attack/destroy actions regardless of what is in hand or what is hit.
- use that increments on all use/place actions.
Coupled with ray-casting and/or other current criteria, I think we'd be able to detect pretty much any type of player interaction in the world.
I know things like this have been suggest before, but there's not a suggestion specifically for what I think is a simple and flexible "click detection".
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