With an additional weapons and equipment a introduced in the previous post, it should also come with specific enchantments that will help improve their functionalities. This list may grow overtime
Enchants:
1.Blunderbuss: instead of firing 1 single projectile, it fires 5 of them. It still consumes only 1 ammunition. Max level 1
2.Steady Hands: increases general accuracy, does not work with blunderbuss. Max level 3, with each level reducing the spread by 10% from the previous level meaning that at max level, the spread is 28% less than default
3.Impair: deals slowness and weakness to targets. Max level 5, with each level increasing the duration of effects by 1 second. Default effect duration is 2 seconds
4.Clouds of Fire: when firing, generates a fan shaped 90 degree area in front of the player that will deal continuous burn damage for 2 seconds. The burn damage doesn’t ignite target just like magma blocks, but the damage can be neglected using fire resistance potions or reduced by fire protection armor.
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