What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Items in snapshots and betas are subject to change so please be sure to only post about things that are currently released in Minecraft. Please read the intro post before you post!

1775

[Java Parity] Gossip system

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  • 198
    Registered User commented
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    Yes we need this feature because our iron farms have always been bad when compared to Java. If not this mojang should add another feature to bedrock to make iron farms more competent. Thank you and I hope u consider this.

  • 123
    Registered User commented
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    Also if this was added we would be able to have better iron golem farms! I was following a tutorial on YouTube but of course it does not work in bedrock because villager mechanics don’t work the same in bedrock and Java.

  • 150
    Registered User commented
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    Yes this gossip system is so smart. I don't get the current system. I never get discounts except Hero effect. They always increase their prices and don't even refresh trades twice. Once they are locked you have wait out the day and the next day as well to avoid high prices. Trading is not fun in Bedrock I'll tell you that much.

    And also no incentive for curing zombie villager. In java, he gives you discounts forever. Even more discounts if you keep trading with him. I thought this was 1.14  supposed to do; make trading fun.

    Please consider improving the trading as it's and integral part of the village and pillage update and really just makes it more fun to do all that stuff.

  • 124
    Registered User commented
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    Yes, iron farms on bedrock are basically bound at a maximum of 64 an hour while java have farms that produce thousands and thousands of ingots per hour. It's not fair! Technical players have to cave for days, personaly I mined for a total of 40 hours to be able to start my project, everyone doesn't have that time and I barely had. Also, trading on bedrock is really nerfed. MOJANG, FIX IT, PLEASE! your game in awesome but please!

  • 110
    Registered User commented
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    Something needs to be done! Currently our iron farms cap out between 32 and 40 iron per hour, which is much slower than you can actually mine it. This is the easiest solution I've seen so far, but even if parity is not the focus, something needs to be done to drastically increase iron farm production. A simple Iron farm on java can result in over 10,000 iron per hour. If we get that much, great, if that's deemed too much and we only get 1000 an hour, I'm fine with that as well.

    Please make this a priority going into the next update.

  • 57
    Registered User commented
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    There needs to be some parity here. I know with raid farms in there is increased iron production, but it still doesn't compare. Improved Iron golem spawning mechanics and production can put us on par with Java.

  • 60
    Registered User commented
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    The discrepancy between Java and bedrock, when it comes to iron production demonstrates an advanced lack of parity.
    The Bedrock community could not feel equally valued with such a vast difference in iron golems production rates.

  • 31
    Registered User commented
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    This characteristic greatly hinders me and I'm sure most people's dreams to have a complete world with automatic farms that we can enjoy and build things in after we have completed fundamentals in the game, like our base and stocking up on elytra. If the iron farms are improved in the bedrock version tons of people will have more fun as many I'm sure like I have searched aimlessly for something that is any bit more efficient than mining. Please take this in consideration to make this version of the game more enjoyable and overall just better. 

  • 43
    Registered User commented
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    It is very necessary, if you want to do anything that needs iron you have to be constantly mining and it is not fair that there are iron farms in java and they have not yet been implemented in bedrock

  • 34
    Registered User commented
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    This would be awesome if we have it on Bedrock, maybe will come soon but i think could get some tweaks due to the developers on bedrock try to avoid abuse the features of the game just like fishing, thats why we can´t make fishing farms. 

    but i vote you up because the gossip can make us get better trades

  • 30
    Registered User commented
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    Yes for parity the iron farm rates need to be increased. Maybe a novel way to do this would be have the rates affected by a beacon

  • 24
    Registered User commented
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    I feel the gossip system is needed as the current system for golem spawning is hideously bad when compared to Java. A similar gossip system to Java’s would help bring incredibly popular and needed parity with Java. Gossip system would help those who choose to play bedrock over Java with potentially better iron golem spawns and improve trading as well. Given that we bedrock players have the choice to play Java if we would rather, it would be great to feel like we at least have a shot at making equivalent farms and contraptions as Java. I feel it would be a little shortsighted to ignore this particular parity difference given how important iron is in the game. Please understand I love Bedrock Edition over Java and feel the bedrock game is drastically stunted by iron golem spawning. In short I believe it reduces people’s fun and long term interest in playing bedrock.

  • 31
    Registered User commented
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    With all the other work done to get bedrock on par with java, it's honestly surprising that there hasnt been some sort of change. I don't care if it's a little bit less than Java, but what we have now is absurd

  • 13
    Registered User commented
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    I loved when the developers worked directly to improve the spawn rates of Iron Golems on the Java Edition, implementing this system would allow Bedrock platforms to experience parody in performance rates!

  • 11
    Registered User commented
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    Other than the effects that come with not having as efficient iron farms, and compelling reasons to focus more on the villager side of things, there's a definite desparity on what version is seen as superior, and playing bedrock sometimes feels like a waste of time.

  • 13
    Registered User commented
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    This example of lack of parity is another reason for new players to choose the java version over bedrock. That hurts our bedrock community. Please fix it, bedrock developers!

  • 20
    Registered User commented
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    I definitely think we need this. Iron farms are currently awful, I can't even make proper sistems with hoppers due to this. It's pretty annoying.

  • 18
    Registered User commented
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    Honesty doesnt have to be the same. But come on the difference is unreal!

  • 12
    Registered User commented
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    I feel like the lack of ability too create that is brought on by the absence of suitable amounts of iron has really taken my motivation to play the game away from time to time. Also, the whole new villager system in general is pretty hard to follow in some aspects.

  • 12
    Registered User commented
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    I guess I agree with the spawning now based on villagers and beds but maybe it should be made stackable so double villagers and beds would get you double iron etc

  • 11
    Registered User commented
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    We need better iron farms because from a guy that really likes building farms iron farms are awesome and java has them so why not

  • 11
    Registered User commented
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    I think this would be cool to improve iron farm on bedrock

  • 12
    Registered User commented
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    I need so much iron for stuff like auto sorting systems since they use so many hoppers I would really love if I could get a steady source of iron income when it come to iron farms

  • 13
    Registered User commented
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    I would love to see the mechanic where a zombie scares the villagers and they spawn in more iron golems. At the moment in my survival world (Bedrock) I’m kind of stuck because of how slow my iron farm is. Even afking all night I tend to go through so much of the iron and end up with none left so I have to afk again and again every night. Even my slime farm is half built only due to a lack of iron, I want to make a fully automated item sorted storage area for all Minecraft items (or the majority of them) and the weighing factor is iron. Keep getting stuck having to wait for this farm to work at its super slow pace so I can try and attempt to make something even remotely similar to what could be done in Java. So Mojang IF you’re reading this, please give us a way of having more iron...

  • 14
    Registered User commented
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    Also having the bonus ( better trades) from curing vilagers from being zombie villagers woud be great. better iron golem spawing rates would also be good

  • 14
    Registered User commented
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    Please Mojang! Iron is such a fundamental farm for gameplay that we need SOME way to get closer to the efficiency of farms in java and this idea seems to me a relatively low-effort update change. Thanks for considering!

  • 9
    Registered User commented
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    I think that villagers should behave the same way on bedrock as they do on java, so they gossip and when threatened spawn in golems

  • 5
    Registered User commented
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    UP!

  • 7
    Registered User commented
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    I totally agree. I have purchased minecraft for my xbox one, my cell phone as well as java edition for my computer. My 1st purchase was for my cell phone. My world there that I started with is amazing (to me anyway) after creating a storage room with just over 150 chests I decided to make an automatic sorting system for almost everything. I spent months mining since I cant seem to get an iron farm to produce enough iron. I'm proud of my world, but I take month breaks at a time due to frustration. Please consider the request to even out or at least get closer to the java edition for iron farms. Trades as well with villager gossip would be amazing for my trading hall in the same world.
    Thank you.

  • 11
    Registered User commented
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    I also think that villagers should be scared into spawning iron golems by zombies