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Cultists and cults

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    This idea will make the lore in MInecraft much better as the addition of a cult and maybe a boss that comes along with it.

    =D

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    Well i think more 'humanish' mobs are cool i think we should stick to them being villager like, perhaps they could be a new kind of pillager?

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    The cult should be about worshipping endermen. I like the idea a Minecraft having Lovecraftian elements.

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    Interesting idea. I had a similar one where the cultists worship a sort of golem god or demon, or are attempting to build the redstone monstrosity from Minecraft Dungeons. I think this could also add a lot more lore to the Pillagers and Evokers. The shrines being underground would also make cave exploration very interesting (i.e. the shrines spawning on the outskirts of strongholds, periodically in mineshafts or even just in shallow areas beneath certain biomes). Perhaps killing the cultists gives an item that when placed in a specific structure in the shrine spawns the boss mob the cultists are worshiping. I really like the idea of having to find a structure or ruin where using an artifact can spawn a boss (terarria does this multiple times). Perhaps it drops an item that allows the player to use magic a little more easily, like a forbidden evoker tome or a fragment of some ancient arcane machine.

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    cultist would be a very well fit in ancient cities, they should be another kind of pillager this will increase the creeps in the ancient cities