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22

Release content updates on Bedrock slower

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  • 1
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    you are right but o think slow wouldn't be the right word. I think carefuller is better :D

  • 0
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    Yeah the Nintendo switch performance bug was kind of a biggie XD

  • 1
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    How to roll out an update:
    1. Develop new content
    2. Test and fix
    3. Release new content
    4. DON'T SKIP THIS STEP: FIX EVERYTHING YOU MISSED IN STEP 2.
    5. After diligently, thoroughly, completing step 4, feel free to repeat from step 1.

    Stop skipping step 4. Please. We beg you.

  • 1
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    Bedrock should take their time and do 1, large update like Java has been doing. This would allow the developers to spend a lot more time testing and fixing bugs. The update would also feel far more satisfying and be fairer with Java. Splitting the updates into multiple small updates does more harm than good.

    If this won't be done, then hotfixes need to be released when there are major issues because making people wait at least a month for a game-breaking bug or bugs to be fixed is not acceptable. If it delays the next update, then that's fine. Fixing major bugs is more important.

    Something else that also needs to be done is when a major bug is found in the betas, it should be fixed before the full release. The developers released 1.8 fully aware of the falling out of the sky bug and 1.10 fully aware of the inventory lag bug. If the update has to be delayed to fix them, then delay it.

  • 0
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    After seeing the state of 1.13, it doesn't look like releasing updates slower does anything. I can't believe after the update has been in development for 4 months and had the most betas, it is one of the most unstable updates. It is really disappointing to see.

     

     

     

  • 0
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    I like having new stuff. But I think if they're going to create less bugs they need more betas

  • 0
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    Hay nako ndi ako maka sali sa server hahahhaa

  • 0
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    but it alredy is slower