Discuss Minecraft's Redstone systems, including automation, circuits, components, and technical gameplay. Share ideas and feedback on Redstone mechanics across Minecraft. Because Java Edition and Bedrock Edition use different Redstone systems, some behaviors will differ between versions. Please tag your posts with Java, Bedrock, or Both where applicable.

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Redstone over far distances

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    Registered User commented
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    Your asking Mojang to rewrite the whole of the games code so that you can make a mail system? Yes, I would love my contraptions to be active even when I’m not near them, too. However, if every chunk with redstone in it was loaded all the time, the game would be extremely laggy for multiplayer servers.

  • 1
    Registered User commented
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    creepakilla24O1 has a point, but so does the OP.

    Many redstone contraptions break down if you willfully or accidentally move away. The simplest example would be a repeater clock, which usually powers or depowers itself permanently. Things like that do not happen in the Java edition - although I'm not sure, what's their solution - but it'd be appreciated if implemented similarly.

  • 0
    Registered User commented
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    Pretty sure this was in 1.12 or something and it was less laggy than 1.13