I idea is a cooking system where you can make meals that give differing saturation buffs and sometimes other buffs with unique recipes ex. An egg with a other item (your call) and even odd foods like cooking rotten flesh into monster jurkey (same food value just without hunger debuff) or "Exotic Food" (basically expensive food that's rather odd) for example it's made from tropical fish(doesnt have to be), good carrot etc. With three different ranks of food: "normal"(common recipe), "fine" (uncommon recipe), and "lavish" (rare recipe)
This would essentially make Food have varieties instead of living a farm of a chicken farm since its good, it would encourage the player to use a variety of farms of animal and crops to get the best meals.
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