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32

A New Way to Detect Biome

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    Registered User commented
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    This would be very useful as it would allow for datapacks to affect things on a per-biome basis and would vastly increase the amounts of possibilities with datapacks.  I've been working on a datapack that spawns new structures in the world and detecting biomes is so extremely limited and inefficient as the best method I can use right now is a massive amount of commands to take a sampling of nearby tiles to get an "idea" of what biome it might be in.

    Whether it be through nbt or target selectors whichever method would be way better than anything we have for it right now as even the advancement hack is extremely limited due to how slowly it updates (only once per second) and the inability to use it with other entities.

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    Registered User commented
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    This would seriously help creators, surprised it isn’t already in the game honestly as it’s such a pivotal use