What I want to be done: I want there to be more bosses put in minecraft.
Why I want it to be done: In it's current state minecraft is pretty bland when it comes to enemy's and exploration, so why not have more bosses? Potentially biome specific ones. While exploring you can pretty much expect to find the same thing, some lava, a mineshaft, maybe a village, we should be able to find random mini bosses that aren't hard to beat, and biome specific bosses. Some naturally spawning, some summoned like the wither.
How I want it to be done: I think there needs to be a sort of progression system with these bosses. Mini bosses will spawn randomly, but as you kill more bosses mini bosses get stronger. There should be biome specific mini bosses, like for example a golem that only spawns in ravines, or a octopus that only spawns in the ocean. For bosses themselves, there should be randomly spawning biome specific ones AND summoned ones, however, this could ruin early game exploration. So, bosses should only spawn after certain criteria are met. For example some could only spawn after 20 in game days, or some harder ones only spawning after the ender dragon or other bosses are defeated.
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