Currently, in the Bedrock edition (and possibly also the console edition), glass panes, stained glass panes and iron bars have 3D inventory models. However, in the Java edition, all of these use a flat 2D inventory texture, which is inconsistent with other blocks with similar connecting rules (fences, walls), and can be problematic with default textures, as a single light grey glass pane can camouflage extremely well with the background colour of the inventory boxes, making them extremely hard to find if misplaced. I propose that the 3d isometric glass pane inventory model is ported to Java Edition.
Also, for the sake of consistency, the wall inventory textures could be made of two wall blocks connected to each other, as this is what fences currently do (and glass panes and iron bars would do, given this rendering method).
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