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Baby Animals & Preventing Aging

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  • 0
    Registered User commented
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    Why would you prevent aging? If you kill a mob’s baby, it drops nothing except maybe a exp. point. Adults are the ones that drop meat, leather, feathers, eggs, fish, plants, etc. What is the point of preventing aging? Adults are the most helpful.

  • 3
    Registered User commented
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    Maybe it should be based off of a mechanic already in the game, like how if you put a nametag the mob won't despawn, so why not tweak it so the mob won't change at all when given a nametag, or their data is static after being given a name.  I feel like baby animals could be extremely useful when considering hitboxes and how they affect certain farms, to respond to Claire Hartman.  Plus, aethetics of having a perpetual baby in your base like a puppy or something.

  • 2
    Registered User commented
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    Great idea,but maybe instead of a poisons potato they could add a new item called the zookeepers shard or something.

  • 4
    Registered User commented
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    Baby animals are incredibly cute, have smaller hitboxes (may be useful for redstone contraptions or bizarre machines, surely?), and have different sounds.

    I agree with FantzeyMan, as "Grumm" or "Dinnerbone" flips models upside-down, having a name to keep them permanently small seems like a fairly simple solution (maybe not coding-wise, but design-wise).

  • 0
    Registered User commented
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    Eine tolle Idee. Der praktische Gebrauch ist gleich Null (Fledermäuse, Kettenpanzer usw.), aber es würde das Spiel schöner machen. Das Design dekorativer Farmen im Überlebensmodus könnte somit realistischer werden. Vielleicht wäre ein Trank der Schwäche eine schönere Lösung als giftiges Zeug.

  • 1
    Registered User commented
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    I'm sure someone already said this but naming an animal LadyAgnes should keep it small forever. Lady Agnes is a legend every minecon and on the youtube and definitely should be in the game by now. She like cute things and is herself quite smol especially when stood next to Jens.

  • 1
    Registered User commented
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    This is so cool because I have a pet baby fox in my Minecraft world and I REALLY don’t want it to grow up and they take forever to tame, you have to breed the parents and then kill the parents so the baby won’t run away from you

  • 1
    Registered User commented
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    I just want to have a baby cow that stays baby ;-;

  • 1
    Registered User commented
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    I too would like to be able to keep some baby animals and also that there is a unique baby spawn that should just be stopped growing to be able to keep it because it will become a common adult again
  • 0
    Registered User commented
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    I agree with this, but maybe insted of a poisonous potato a melon would do better because, poison sounds deadly but a melon or melon slice sounds better. plus no mobs breed with it.

  • 0
    Registered User commented
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    I agree that sometimes you would like to keep a animal in baby form but my suggestion is that there be a new splash potion that will do it.

  • 1
    Registered User commented
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    I like this idea but it should be done with clocks instead. Perhaps the mobs should have a potion effect like weakness or slowness so it works and also it could start the ageing on mobs that stopped ageing like guardians turning into elder guardians