I'm running in issues (I mean I can't) store the value of an score in the worldborder attributes (size and even center), so it would be really cool to be able to save a value just like with a bossbar.
The mechanism could be:
/execute store result worldborder set <size/time> run <test>
/execute store result worldborder center <x/z> run <test>
/execute store result worldborder damage run <test>
/execute store result worldborder warning run <test>
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